Board Game News by Penguinsushi on March 29, 2009 at 5:29pm A brief mention of some recent board games:
A group of us played Talisman again last night. It was much faster and smoother the second time through and we opted to play with some of the 'alternate rules' for faster play. Even so, it took nearly 3 hours, but that could largely be due to the fact that we had 6 players. It was an amusing and enjoyable game. However, i've decided the game is a good 50% luck - as poor Robb and Llama couldn't get a break, yet i somehow managed to defeat ogres and dragons as a lowly thief (I think i used up all my board game luck for the next 3 years in that game. Seriously.). Oh yeah - it should also be noted that we've played this game twice, and Robb has been turned into a frog 3 times. Hehe.
Sheri and I spent some time this afternoon learning to play Pillars of the Earth - a game that my sister got us a *long* time ago and we'd yet to pull out. In this game, you play master builders each trying to contribute most to the grand cathedral being built. To do this, you send workers to gather wood, sand and stone and hire skilled craftsmen to make the most of your resources. Some other elements in the game (some predictable, some not) make these tasks easier or harder. We've only played it half a time (we only made it to round 3/6), but it was cool and i look forward to playing it again.
In other news, I saw a game called Agricola at Hobbytown a while back. I've not played it yet, but as i understand it, you basically start out with a family of two on a small homestead, and as you produce resources, you're able to expand your population, capacity, etc. I'd not heard of it, but i thought it looked really cool. I've since heard from some others that it's been very highly rated and some people i know who have played it say it is indeed most enjoyable. This is on my list of games to play.
~PS Mid-March Pt. II - RuchtCon '09, etc by Penguinsushi on March 23, 2009 at 8:52pm So this last weekend was RuchtCon '09 - our own little gaming convention in honor of our friend Rucht's birthday. Festivities formally started friday afternoon and went till sunday at about 6pm. It went down a little like this:
The first official 'slot' began at 9pm on Friday night. This was when i ran my Little Fears game. That was awesome. I was a little worried going in since i'd been a little sick for the previous days and also hadn't had quite as much prep time as I might have liked (largely due to VBS), but I would say it went as well as it possibly could - aside from some drowsiness on our part toward the end of the session.
The game was incredibly fun. The system is very, very simple but plays very well. The players all did a fantastic job of getting into their roles as children - which they all seemed to enjoy immensely. I think my story came off just about exactly as dark as I wanted it to, and it seemed to me that the session did a great job of portraying the quintessence of the game.
I would definitely be interested in running some more of this, perhaps beginning with the resolution to this scenario - which we weren't able to finish.
The other table on Friday was ran by Patrick doing his Star Wars game. I obviously wasn't able to play in it (unfortunately) so there's not much I can say about it, but Sheri said it was a lot of fun.
On saturday afternoon Rucht ran his 40k Dark Heresy game while some of the rest of us decided to play board games.
Specifically, we decided to learn to play Talisman - a Fantasy Flight game that my mom (yes, really) got me for Christmas last year. This presented a fairly major challenge as 1) none of us actually knew how to play the game and 2) the game is (now) put out by Fantasy Flight - a game company that's notorious for amazingly complex games. *Good* games mind you, but complex ones.
It took us about an hour to get through the rules and setup. The game really isn't that hard, but when you're trying to understand it with absolutely zero foreknowledge and using only the rulebook, things take a little while. Once we got going, it went pretty fast. We didn't actually finish it, but we got to the final phases. I thought it was a pretty cool game. I look forward to playing it again - when i don't have to be constantly trying to figure out what we're doing.
Saturday night was the first session of Rucht's Witch Hunter game and also Robb's Werewolf game. I had opted to play in Robb's game. Granted I haven't played whitewolf in quite a while (except Exalted), but the new edition seems to have streamlined some things. We didn't actually make it very far into the story, but it was still a very enjoyable game. We got to do a bit of roleplaying (though i think i was feeling a little off), a bit of combat, and all of us got to use our respective character's niche strengths.
Sunday morning was still technically part of the Con, but it was pretty informal - i think those who were present played the Battlestar Galactica board game. The official sunday afternoon slot was another session of Rucht's Witch Hunter game.
I was really looking forward to this. I'd heard great things about the system, and it was particularly cool to get to play under one of the game designers (for those who don't know, this is a game that Rucht actually helped design). I mean, that has to be the most authentic experience, right?
This game was lots of fun. It's a solid system - similar to whitewolf in some ways, but considerably different in others. Also, it has some very interesting mechanics. The premise for the world and the game is very detailed and interesting as well and the modules Rucht ran were excellent narratives. I'd love to play some more of this - esp if Rucht wanted to run a campaign at some point. That would be awesome.
In addition to all the fun games, we had tasty snacks, plenty of great people, and just a generally great time hanging out. A fantastic way to spend a weekend. Some of us have definite intentions of putting something like this together again sometime - and have even talked a little about what we might do the same and/or differently.
~PS Mid-March Pt. I - VBS, etc by Penguinsushi on March 23, 2009 at 7:55pm Whew.
Well, despite the fact that I'm still just a *little* sickish and i'm looking at a very busy work week, i guess i finally have some time to breath.
Last week our church had VBS, which went well. This year, I got lucky. I was present only as tech support and photographer - which basically meant i set up the projector, etc every day and then went around and took pictures of the different classes. I'm not sure I took as many shots this year (as i did last year), but i think the ones i have are better - both because i now have a decent flash and because I have another year of experience. A couple shots i think are really good or interesting in and of themselves (which i might post on here at some point) and quite a few 'decent' shots that are good as a VBS collage.
I did start to get sick toward the end of the week unfortunately. Thursday and friday mornings were pretty bad, but i was feeling better by the evenings and so didn't have to miss anything fun... ...and i think i still got my work done. It really wasn't too bad. I usually only get sick once or twice a year, so hopefully this counts.
~PS The First Kubb-Out of the Season! by Penguinsushi on March 8, 2009 at 5:31pm Yesterday was an awesome 77 degrees and sunny. There's something special about the first really nice day of the year - the first day that you really want to get out and do something. When that happens on a saturday, so much the better.
We decided to carpe the diem by making an afternoon of some kubb and an awesome cookout with a bunch of friends (before our previously-planned gaming session). I took a fair number of pictures, some of which will get posted at some point. It was good, good times. We definitely need to make a habit of this as the weather gets nicer...
EDIT: Pictures posted in the First Kubb-Out of the Season photo gallery! (some pictures of our much-belated christmas gift exchange also included ;))
~PS RuchtCon '09 Progress Update by Penguinsushi on March 8, 2009 at 5:20pm I've read the Little Fears rulebook completely more than twice and have reviewed/studied several sections. There are actually some pretty gaping holes in the game. Some of that is intentional - there are actually places in the book that say 'boiling this concept down to crude mechanics wouldn't do it justice'... ...which is all well and good, but i wouldn't have minded some suggested examples as to how said concept may be implemented. The focus of the game is much more on storytelling and much less on mechanics - which is not a bad thing, but when you're trying to figure out how a game *works*, it's a bit of a challenge. Basically, i've had to invent a few things for my own purposes (which it seems to encourage you to do) - something i generally don't mind doing anyway.
I have created 5 player characters, complete with expanded descriptions/backgrounds. I'm hoping to find out soon how many players i'll have (and who they are) so i can make sure i have a character (of the right gender) for everyone.
I've got the rudiments of the general plot constructed. I'm trying to make it mysterious, yet still able to be exposed within a single gaming session - which is going to be a bit difficult.
After i get that duct-taped in place (you never want to actually nail down this stuff...), the next step is planning how i expect or want the actual gaming session to progress. This is a rather delicate task - to give the players enough direction without railroading them.
I've got the better part of two weeks to finish. I hope this all manifests as cool as it seems in my head.
~PS A Blog Resumption, Pt. II: Gaming by Penguinsushi on March 1, 2009 at 11:29pm My gaming hobby has made a rather sharp resurgence of late - though not in the way it normally does.
As some of you know, whenever i start talking about my hobbies, i ramble. This is likely to be exceptionally long-winded. I'm not sorry, but i *am* sorry that i'm not sorry.
It all started when formal planning for RuchtCon '09 began. For any who might not know, RuchtCon was conceived by a friend of ours (Rucht) who wanted to have a miniature gaming convention for his birthday. This is to be held on the third weekend of this month, whereon we will spend ridiculous hours playing rpgs as well as board and video games. It's a *fantastic* idea and i wish i'd thought of it. When planning began, Rucht asked for volunteers for people to run games for his mini-con. Of course i volunteered immediately.
My plan was to (finally) introduce the fantasy version of the Roman Colosseum i've been devising for some time now. It was to be a massive-scale, morphing encounter with multiple goals that would require wits as well as strength and also an ability to please onlookers - which could grant you boons or hindrances in the arena.
However, my game was but one of perhaps a dozen rpg's mentioned for potential playing. When i saw the survey Rucht sent out, i was sure there was just too much gaming goodness to fit into a single weekend. I decided to check a bunch of stuff i'd never played before, but that looked really cool - to sort of sample the field, as it were.
When i noticed several of the new games didn't have a designated GM, i was quick to offer to fill in such a gap if necessary, assuming i could get a sourcebook - because really, i'm a GM at heart. I love to play these kinds of games, but I enjoy running them even more. Coming up with my own stories and getting to have my friends bring them to life is my favorite part of the roleplaying hobby.
Exhibit A
I also mentioned in my reply that one of the games on the list marked as GM-less seemed particularly interesting to me: it was a game called Little Fears.
Basically, Little Fears is a kind of horror/fairy-tale kind of game where all of the characters are children, and all of the things kids are afraid of (things that go 'bump' in the night, the monsters in the closet and under the bed, the bogeyman, etc) are all very, very real. The concept just fascinates me.
Apparently, most of those attending RuchtCon shared a similar mindset to mine - wanting to try new things. It seems that my plain 'ol D&D game didn't really generate much interest in the face of so much new potential awesomeness. While part of me still wants to run that game at some point, I'm much more excited about what we're going to be playing now...
Since my original offering didn't get much interest and i had offered to run something - and specifically mentioned Little Fears - Rucht asked if I would pick it up and run it for them. I was completely thrilled to accept the challenge and picked up the book from him the next day (saturday morning). In the less-than-36-hours since then, i've read the rulebook cover-to-cover, reviewed several sections and have the broad outline of a scenario to present in my head. I'm looking forward to continuing work on it. The game seems really cool. Lots of potential.
There were several other games on the list that seemed potentially awesome as well - games that i think i could really get into. All this kinda got me to thinking: basically, we only play D&D. I guess it's because it's a system we all know, and fantasy roleplaying comes pretty easy to most of us. Still, seeing all the other games and reading their descriptions got me thinking - maybe it's time to branch out. *GASP*. I know.
Don't get me wrong, i still love D&D (well, version 3.5 anyway. in fact, we had a *great* session last night) and i'll always be willing to have a game of it running... ...i'd just like to pick up some new stuff as well. Kind of the 'keep old friends, but make new ones too' idea...
Anyway, we happened to go to a few different bookstores on friday (strangely enough), so i made a point to go peruse the adventure gaming sections therein (...as if that wasn't what i'd have been doing anyway...) to see what i could see.
Exhibit B
At Mr. K's I ran into Rem (who i hadn't seen in a while) and had a nice chat with him about some random games. He mentioned one to me that sounded interesting and I later found and leafed through it at Barnes & Noble: White Wolf's new edition of Hunter - this time called 'The Vigil'. (most of their games are titled 'Something: The Something Else'. Heh.).
Hunter: The Vigil is basically about people who have somehow discovered the demons and monsters that lurk in the shadows of our everyday lives and are driven to combat them and otherwise rid the world of them. It's like a pretty cool game - and the new edition looks particularly good. If i was going to do a modern game, it would probably be something like this. I decided i might be interested in picking it up at some point.
Exhibit C
At Books-a-Million though, i ran into something that was truly awesome. Probably the coolest thing i've seen all year. In their (rather pathetic excuse for an) adventure game section, i saw a lone rulebook for an rpg called Mouse Guard. The cover of the book shows a large array of mice in various fantasy-esque costumes. I picked it up and stared at it in disbelief for a full minute. Mouse. Guard. It's mice. Fantasy mice. Mice struggling valiantly to survive against owls and weasels and all manner of other predators. It was like LOTR meets the Mouse and the Motorcycle. Actually, it reminded me a lot of Redwall. And Reepicheep.
I started flipping through the book. The whole thing was beautifully illustrated and the game seemed really cool and relatively simple (I like simple). I made up my mind then and there that I will have this game, and I will run it.
Still, like most rp books, it was a tad expensive - about $35. I figured i'd look it up on amazon.com, since it would certainly be cheaper there. Amazon did indeed have it for about $23, but more importantly, amazon led me to discover something else about it: it's based on a comic series of the same name.
Now, I don't read comic books (or "graphic novels") - it's just not something i'm into... ...but the game just looked so awesome i decided this was something i needed to check out - just to see what it's all about.
Saturday morning (while sheri was at choir practice) I went into John's (Mt. Empire Comics on Road St.), since llama told me he had some of the Mouse Guard stuff. No one else was there, so i started talking to John when i came in and asked him about it. He showed me where it was & said it looked pretty cool. I told him I was gonna leaf through a couple, just to check 'em out.
At this point, i had pretty much decided i just wanted to get a feel for the world and the characters to know what it was intended to be... ...but if it wasn't the sort of thing i envisioned after looking through the rp book, i was already preparing in my mind to reinvent it for the purposes of the game i was determined to buy and run. To my surprise, however, the world and characters were exactly the kind of thing I'd envisioned - and i loved it. I actually bought 4 issues. So i guess i've been sucked into a comic now...
(I found out later, however, that the issues i bought were kind of in the middle of a story (even though they were at the beginning of a series)... ...so i need to go pick up the 6 that precede them before i'll *really* know what's going on beyond simple context deduction. Luckily, there are only a total of 11 issues in existence right now (12 is due in april, i think), so i should be able to pick up all of them from the beginning without spending too much)
Now i'm even more excited about the game, and i had John order the roleplaying book for me. (I had previously planned to get it for cheaper off amazon, but John's a good guy and his store is a nice place. I'll pay a bit more to support him, you know?)
Exhibit D
Finally, I'm starting to pick up some of my homebrew stuff again. It all has a *long* way to go, but i've started kicking around ideas again and trying to come up with the worlds' foundations. If and when they get significantly further along, i'm sure i'll have more posted on them (as i've said before)... ...but these tend to be picked up and put down a lot (for some reason)....so they're likely to be a long time in coming.
Also, i'm still waiting on Robb to pick up his Exalted game again... ...i have shiny new dice for it and everything... ;)
...so many games, so little time...
~PS A Blog Resumption, Pt. I: General Updates by Penguinsushi on March 1, 2009 at 8:05pm So, it would seem that i've neglected the poor blog for a while. I've got a couple-few things to mention, but i'm gonna break 'em up into separate posts for thematic reasons.
Ok, so first off: returing from AR - since i was still there at last posting. I must say, i'm loving the macbook & having a computer with a battery life long enough to actually use some of the wifi hotspot around (it gives be 4.5 - 5 hours on a charge - not too shabby).
So, we stayed in AR for a little over a week so sheri could help her mom with her recovery from surgery. Last I heard she's doing alright regarding all that, but did find out she'll need chemo which is upsetting to her. Still, she's doing her best to get through all of this. Sheri's grandma is in the hospital again as of now, so health issues in the family seem to be on a disheartening rise. :( This year's been pretty arduous overall so far, unfortunately...
Partially due to the trip, but mostly due to a startling and irritating lack of inspiration (and not for lack of *hours* of trying), i didn't get very far on this year's RPM. I have most of two songs recorded - and only one of them is actually new (the second is an old song that i decided i'd finally put down). My closet soundbooth does a good job though and it was worth constructing - now if i could only come up with something to record. Erg. I'll have the new stuff put up in the music section after i've finished mastering the second song.
We went to the coffeehouse again a couple weeks back, which was fun. I got to take some pictures and play Wii on a giant projector screen. Good times.
We have VBS (for which i'm slated to do A/V stuff and photography) as well as a trip up to OH coming up this month...as well as some other stuff to be mentioned in the following entry...
Anyway, I think that's about all for this one...
~PS |
On "Midsummer Lull"
On "Midsummer Lull"
On "OotSCon 2010"
On "Return from AR 2010"
On "A Weekend in Athens Grease"